Storm in a Teacup

Yesterday I spent around £3 on my lunch, which got me a sandwich, packet of crisps and a drink. For less than that I also bought Storm in a Teacup on Steam. 

Storm in a Teacup is a platformer where your character glides around colourful levels in a teacup. Not your usual mode of transport but the gameplay is fairly familiar. You can float to some extent as you jump about and levels require finding keys as well as collecting sugar cubes and stickers. In truth the game is more “Breeze in a Teacup” as from what I’ve played it is all very chilled and mellow, but in a good way. It is the sort of game that you can easily pick up and play, no matter how hungover you are. Additionally there are some small puzzles to complete which are some respects are a bit like a simpler version littlebigplanet. The graphics are hardly cutting edge, but they needn’t be. They are sufficiently charming, in particular the nasties that can harm you. Surprisingly though the weakest art asset that I’ve came across seems to be the player.

One criticism that I have is that the first series of spikes that I cam across were white on a very light background. They weren’t the easiest to see and the relaxed and floaty nature of the game doesn’t really have you wired up to spot these things. In later levels having this sort of challenge is okay but when just starting out you want nice sharp contrast between the background and traps.

I know I’ve not really gone into great detail but it is a nice concept and generally well done and put together. Certainly worth picking up, especially as it is on sale on Steam.

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