Game Dev Story is a game that I was very intrigued to play, albeit a little disappointed with the lack of realism in the game. The most exciting element is, naturally, coming up with the overall game design. This pretty much involves matching a “genre” with a “type” then selecting a few slider values to get the gameplay balance or “direction” that you want. There’s also a choice of speed, quality, research and budget (which means throw money at it, not trying to be stingey as you may think). As you play, developing your staff and trying new mixtures, you unlock new genres & types, improve their level and get more direction values.
Personally I found the popularity a bit off (shooters aren’t that popular apparently) and the mix of genres could have been a lot better. Getting a success with a ninja adventure game is about as likely as checkers. Quite. Some of the genres and types certainly raised eyebrows. I’ve never really though of “Audio Novel” as a games genre and certainly wouldn’t consider “Mini-skirt” to be a type of game.
Perhaps they really need three options here; Genre, Type and Theme. You can pick your main genre (Action, Simulation, Strategy, Educational etc), then the type (Sports, Exploration, Mystery) and finally the theme (Baseball, Ninja, Mini-skirt(?), Detective etc) so that a game might be a F1 Racing Strategy game or maybe a RPG Dating game themed about err mini-skirts.
Anyway, here’s the list of genres that I’ve unlocked so far…
|Online Sim||Conv. Store|
|Wrestling (yes, twice)|
ps, someone want to buy me a new camera? :P